/* ===== DUKE NUKEM 3D HUD - AUTHENTIC STYLE ===== */
/* Redesigned to match the actual Duke 3D game HUD */

/* Global crosshair cursor for FPS feel */
*, *::before, *::after { cursor: crosshair !important; }
html, body { cursor: crosshair !important; }

:root {
    --duke-blue: #5090d0;
    --duke-red: #d04040;
    --duke-yellow: #d0c040;
    --duke-gold: #c09030;
    --duke-bg: #000000;
    --duke-panel: #303030;
    --hud-border-light: #707070;
    --hud-border-dark: #202020;
    --hud-panel-bg: #404048;
    --status-bar-height: 80px;
}

/* Main HUD container - Duke 3D authentic status bar */
.duke-hud {
    position: fixed !important;
    bottom: 0 !important;
    left: 0 !important;
    width: 100% !important;
    height: var(--status-bar-height) !important;
    background: linear-gradient(180deg, #505058 0%, #383840 30%, #282830 100%) !important;
    border-top: 4px solid var(--hud-border-light) !important;
    box-shadow: inset 0 2px 0 rgba(255,255,255,0.1), 0 -4px 20px rgba(0, 0, 0, 0.9) !important;
    display: flex !important;
    flex-direction: row !important;
    justify-content: center !important;
    align-items: stretch !important;
    z-index: 99999 !important;
    font-family: 'Press Start 2P', monospace !important;
    padding: 4px 8px !important;
    gap: 4px !important;
    visibility: visible !important;
    opacity: 1 !important;
}

/* HUD Sections - Segmented panel style like Duke 3D */
.hud-section {
    display: flex;
    align-items: center;
    justify-content: center;
    flex-direction: column;
    background: linear-gradient(180deg, #484850 0%, #303038 50%, #202028 100%);
    border: 3px solid;
    border-color: var(--hud-border-light) var(--hud-border-dark) var(--hud-border-dark) var(--hud-border-light);
    padding: 4px 12px;
    min-width: 80px;
    position: relative;
}

/* Panel inset effect */
.hud-section::before {
    content: '';
    position: absolute;
    top: 2px;
    left: 2px;
    right: 2px;
    bottom: 2px;
    border: 1px solid rgba(0,0,0,0.4);
    pointer-events: none;
}

/* Stat container */
.hud-stat {
    display: flex;
    flex-direction: column;
    align-items: center;
    gap: 2px;
}

/* HUD values - Duke 3D style large numbers */
.hud-value {
    font-size: 1.6rem;
    color: var(--duke-yellow);
    text-shadow: 3px 3px 0 #000, -1px -1px 0 #000, 1px -1px 0 #000, -1px 1px 0 #000;
    letter-spacing: 3px;
    line-height: 1;
}

/* HUD labels - Label above the panel */
.hud-label {
    font-size: 0.35rem;
    color: #b0b0b0;
    text-shadow: 1px 1px 0 #000;
    text-transform: uppercase;
    letter-spacing: 1px;
    margin-bottom: 2px;
}

/* Duke face container - centered prominent display */
.hud-face-container {
    width: 60px;
    height: 60px;
    background: linear-gradient(180deg, #282830 0%, #181820 100%);
    border: 3px solid;
    border-color: var(--hud-border-dark) var(--hud-border-light) var(--hud-border-light) var(--hud-border-dark);
    display: flex;
    align-items: center;
    justify-content: center;
    margin: 0 8px;
    overflow: hidden;
    box-shadow: inset 0 0 10px rgba(0,0,0,0.8);
}

.hud-face {
    width: 52px;
    height: 52px;
    image-rendering: pixelated;
    image-rendering: crisp-edges;
    cursor: pointer;
    filter: brightness(1.1);
}

.hud-face:hover {
    filter: brightness(1.3);
}

/* Color variations for different stats */
.hud-health {
    color: #ff4040;
    text-shadow: 3px 3px 0 #600000, -1px -1px 0 #300000, 0 0 10px rgba(255,0,0,0.5);
}
.hud-armor {
    color: #4080ff;
    text-shadow: 3px 3px 0 #002060, -1px -1px 0 #001040, 0 0 10px rgba(64,128,255,0.5);
}
.hud-ammo {
    color: var(--duke-yellow);
    text-shadow: 3px 3px 0 #604000, -1px -1px 0 #302000, 0 0 10px rgba(208,192,64,0.5);
}
.hud-secrets {
    color: #ffcc00;
    text-shadow: 3px 3px 0 #604000, -1px -1px 0 #302000, 0 0 15px rgba(255,204,0,0.7);
}
.hud-secrets-display {
    display: flex;
    align-items: baseline;
    gap: 2px;
}
.hud-secrets-slash {
    color: #888;
    font-size: 0.8em;
}
.hud-kills {
    color: var(--duke-gold);
    text-shadow: 3px 3px 0 #503000, -1px -1px 0 #281800;
}

/* Weapon inventory section - 2 row 4 column grid */
.hud-weapons {
    display: grid;
    grid-template-columns: repeat(4, 1fr);
    grid-template-rows: repeat(2, 1fr);
    gap: 3px;
    padding: 6px 8px;
    background: linear-gradient(180deg, #383840 0%, #202028 100%);
    border: 3px solid;
    border-color: var(--hud-border-light) var(--hud-border-dark) var(--hud-border-dark) var(--hud-border-light);
}

.hud-weapon-slot {
    width: 32px;
    height: 32px;
    background: #181820;
    border: 2px solid #404048;
    display: flex;
    align-items: center;
    justify-content: center;
    font-size: 0.5rem;
    color: #606060;
    cursor: pointer;
    transition: all 0.15s ease;
    position: relative;
}

.hud-weapon-slot:hover {
    border-color: #606070;
    background: #202030;
    transform: scale(1.05);
}

.hud-weapon-slot:active {
    transform: scale(0.95);
}

.hud-weapon-slot.active {
    border-color: var(--duke-yellow);
    color: var(--duke-yellow);
    background: #282830;
    box-shadow: 0 0 10px rgba(208,192,64,0.6);
}

/* Weapon number badge */
.hud-weapon-slot::before {
    content: attr(data-weapon);
    position: absolute;
    top: 1px;
    left: 2px;
    font-size: 0.3rem;
    color: #505060;
    font-family: 'Press Start 2P', monospace;
}

.hud-weapon-slot.active::before {
    color: var(--duke-yellow);
}

.hud-weapon-slot img {
    width: 26px;
    height: 26px;
    image-rendering: pixelated;
    opacity: 0.5;
}

.hud-weapon-slot.active img {
    opacity: 1;
    filter: brightness(1.2);
}

.hud-weapon-slot:hover img {
    opacity: 0.8;
}

/* Keys/inventory section */
.hud-keys {
    display: flex;
    flex-direction: row;
    gap: 4px;
    padding: 4px 8px;
    background: linear-gradient(180deg, #383840 0%, #202028 100%);
    border: 3px solid;
    border-color: var(--hud-border-light) var(--hud-border-dark) var(--hud-border-dark) var(--hud-border-light);
}

.hud-key {
    width: 16px;
    height: 16px;
    border-radius: 2px;
    opacity: 0.3;
}

.hud-key.blue { background: #4080ff; }
.hud-key.red { background: #ff4040; }
.hud-key.yellow { background: #ffcc00; }

.hud-key.collected {
    opacity: 1;
    box-shadow: 0 0 8px currentColor;
}

/* ===== MIGHTY BOOT WEAPON DIVIDER ===== */
.mighty-boot-divider {
    position: relative;
    width: 100%;
    height: 150px;
    display: flex;
    align-items: center;
    justify-content: center;
    margin: 2rem 0;
    overflow: visible;
}

.mighty-boot {
    width: 200px;
    height: auto;
    image-rendering: pixelated;
    image-rendering: crisp-edges;
    cursor: pointer;
    transition: transform 0.1s, filter 0.1s;
    filter: drop-shadow(0 0 10px rgba(255, 200, 100, 0.5));
    transform-origin: top left;
}

.mighty-boot:hover {
    transform: scale(1.1) rotate(-5deg);
    filter: drop-shadow(0 0 20px rgba(255, 200, 100, 0.8));
}

/* Multi-frame kick animation - simulates Duke3D mighty boot attack */
@keyframes mightyKick {
    /* Frame 0: Starting position */
    0% {
        transform: scale(1) rotate(0deg) translateX(0) translateY(0);
        filter: drop-shadow(0 0 10px rgba(255, 200, 100, 0.5));
    }
    /* Frame 1: Windup - pull back slightly */
    10% {
        transform: scale(0.95) rotate(-15deg) translateX(-30px) translateY(10px);
        filter: drop-shadow(0 0 15px rgba(255, 200, 100, 0.6));
    }
    /* Frame 2: Rapid thrust forward */
    25% {
        transform: scale(1.1) rotate(5deg) translateX(20px) translateY(-5px);
        filter: drop-shadow(0 0 25px rgba(255, 150, 50, 0.8));
    }
    /* Frame 3: Maximum extension - STOMP! */
    40% {
        transform: scale(1.3) rotate(15deg) translateX(60px) translateY(-15px);
        filter: drop-shadow(0 0 40px rgba(255, 100, 0, 1)) brightness(1.3);
    }
    /* Frame 4: Impact hold */
    55% {
        transform: scale(1.25) rotate(12deg) translateX(50px) translateY(-10px);
        filter: drop-shadow(0 0 35px rgba(255, 100, 0, 0.9)) brightness(1.2);
    }
    /* Frame 5: Begin retract */
    70% {
        transform: scale(1.1) rotate(5deg) translateX(25px) translateY(0);
        filter: drop-shadow(0 0 25px rgba(255, 150, 50, 0.7));
    }
    /* Frame 6: Retract continues */
    85% {
        transform: scale(1.02) rotate(-2deg) translateX(5px) translateY(5px);
        filter: drop-shadow(0 0 15px rgba(255, 200, 100, 0.6));
    }
    /* Frame 7: Return to rest */
    100% {
        transform: scale(1) rotate(0deg) translateX(0) translateY(0);
        filter: drop-shadow(0 0 10px rgba(255, 200, 100, 0.5));
    }
}

.mighty-boot.kicking {
    animation: mightyKick 0.4s cubic-bezier(0.25, 0.46, 0.45, 0.94) forwards;
    pointer-events: none; /* Prevent clicks during animation */
}

/* Override hover/active when kicking */
.mighty-boot.kicking:hover,
.mighty-boot.kicking:active {
    animation: mightyKick 0.4s cubic-bezier(0.25, 0.46, 0.45, 0.94) forwards;
}

.boot-divider-line {
    position: absolute;
    width: 35%;
    height: 4px;
    background: linear-gradient(90deg, transparent, #c09030, #c09030, transparent);
}

.boot-divider-line.left { left: 0; }
.boot-divider-line.right { right: 0; }

/* ===== WEAPON SPRITES ===== */
.weapon-sprite {
    image-rendering: pixelated;
    image-rendering: crisp-edges;
    background-image: url('../images/duke-weapons.png');
    background-size: 1028px 1673px;
}

.weapon-pistol {
    width: 120px;
    height: 100px;
    background-position: -280px -5px;
}

.weapon-shotgun {
    width: 200px;
    height: 80px;
    background-position: -5px -295px;
}

.weapon-rpg {
    width: 150px;
    height: 100px;
    background-position: -5px -400px;
}

.weapon-pipebomb {
    width: 80px;
    height: 60px;
    background-position: -200px -400px;
}

.weapon-devastator {
    width: 180px;
    height: 100px;
    background-position: -5px -560px;
}

.weapon-freezer {
    width: 150px;
    height: 80px;
    background-position: -450px -560px;
}

/* ===== RESPONSIVE ===== */
@media (max-width: 768px) {
    .duke-hud {
        height: 60px !important;
        padding: 2px 4px !important;
        gap: 2px !important;
    }
    .hud-section {
        min-width: 50px;
        padding: 2px 6px;
    }
    .hud-face-container {
        width: 44px;
        height: 44px;
        margin: 0 4px;
    }
    .hud-face {
        width: 38px;
        height: 38px;
    }
    .hud-value {
        font-size: 1rem;
        letter-spacing: 1px;
    }
    .hud-label {
        font-size: 0.25rem;
    }
    .hud-weapons {
        display: none; /* Hide weapon inventory on mobile */
    }
    .hud-keys {
        display: none; /* Hide keys on mobile */
    }
    .mighty-boot {
        width: 150px;
        height: auto;
    }
}

/* ===== CRT EFFECTS ===== */
.crt-overlay {
    position: fixed;
    top: 0;
    left: 0;
    width: 100%;
    height: 100%;
    pointer-events: none;
    z-index: 9998;
    background: repeating-linear-gradient(
        0deg,
        rgba(0, 0, 0, 0.35),
        rgba(0, 0, 0, 0.35) 1px,
        transparent 1px,
        transparent 2px
    );
    opacity: 0.75;
}

.vignette {
    position: fixed;
    top: 0;
    left: 0;
    width: 100%;
    height: 100%;
    pointer-events: none;
    z-index: 9997;
    background: radial-gradient(ellipse at center, transparent 50%, rgba(0, 0, 0, 0.5) 100%);
}

/* Pain flash for damage effects */
.pain-flash {
    position: fixed;
    top: 0;
    left: 0;
    width: 100%;
    height: 100%;
    background: rgba(255, 0, 0, 0.3);
    pointer-events: none;
    z-index: 9996;
    opacity: 0;
    transition: opacity 0.1s;
}

.pain-flash.active {
    opacity: 1;
}

/* Screen shake */
@keyframes shake {
    0%, 100% { transform: translateX(0); }
    10%, 30%, 50%, 70%, 90% { transform: translateX(-5px); }
    20%, 40%, 60%, 80% { transform: translateX(5px); }
}

.shake {
    animation: shake 0.3s ease-in-out;
}

/* ===== DUKE QUOTE DISPLAY ===== */
.duke-quote {
    position: fixed;
    top: 20px;
    left: 50%;
    transform: translateX(-50%);
    background: rgba(0, 0, 0, 0.9);
    border: 3px solid var(--duke-gold);
    padding: 15px 25px;
    font-family: 'Press Start 2P', monospace;
    font-size: 0.7rem;
    color: var(--duke-yellow);
    text-shadow: 2px 2px 0 #000;
    z-index: 10000;
    display: none;
    max-width: 80%;
    text-align: center;
}

.duke-quote.show {
    display: block;
    animation: quoteSlide 0.3s ease-out;
}

@keyframes quoteSlide {
    from {
        transform: translateX(-50%) translateY(-30px);
        opacity: 0;
    }
    to {
        transform: translateX(-50%) translateY(0);
        opacity: 1;
    }
}

/* ===== FEATURE CARDS WITH WEAPON BACKGROUNDS ===== */
.feature-card {
    background: linear-gradient(180deg, #202028 0%, #101018 100%);
    border: 3px solid #404050;
    padding: 25px;
    transition: all 0.3s;
    position: relative;
}

.feature-card:hover {
    border-color: var(--duke-gold);
    box-shadow: 0 0 20px rgba(192, 144, 48, 0.3);
    transform: translateY(-3px);
}

.feature-card .weapon-icon {
    width: 100px;
    height: 80px;
    margin-bottom: 15px;
    image-rendering: pixelated;
}

/* ===== SEMRUSH CTA BUTTONS ===== */
.semrush-cta {
    display: inline-block;
    padding: 15px 30px;
    background: linear-gradient(180deg, #ff6c2c 0%, #cc4400 100%);
    color: #fff;
    font-family: 'Press Start 2P', monospace;
    font-size: 0.6rem;
    text-decoration: none;
    border: 3px solid #ffaa00;
    transition: all 0.3s;
    box-shadow: 0 4px 0 #994400;
}

.semrush-cta:hover {
    transform: translateY(-2px);
    box-shadow: 0 6px 0 #994400, 0 0 20px rgba(255, 108, 44, 0.5);
}

.semrush-cta:active {
    transform: translateY(2px);
    box-shadow: 0 2px 0 #994400;
}

/* ===== STATUS BAR TEXTURE ===== */
.status-bar-bg {
    background-image: url('../images/duke-hud-sheet.png');
    background-position: 0 0;
    background-repeat: repeat-x;
    image-rendering: pixelated;
}
